Struct BarLayout
pub struct BarLayout {
pub spare: f64,
pub controls: Vec<BarControl>,
pub labels: Vec<BarLabel>,
}Expand description
One window’s bar, as it lays itself out across the window: what a person sees in it, and what room it leaves empty.
Fields§
§spare: f64The room the bar’s location leaves empty beside its own label: the room a label of one of its actions could stand in.
controls: Vec<BarControl>Its controls, in reading order.
labels: Vec<BarLabel>The words it painted itself, each at the place its ink stands.
Trait Implementations§
§impl Serialize for BarLayout
impl Serialize for BarLayout
§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for BarLayout
Auto Trait Implementations§
impl Freeze for BarLayout
impl RefUnwindSafe for BarLayout
impl Send for BarLayout
impl Sync for BarLayout
impl Unpin for BarLayout
impl UnsafeUnpin for BarLayout
impl UnwindSafe for BarLayout
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§impl<T> AnyEq for T
impl<T> AnyEq for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
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Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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Converts
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§impl<T> Instrument for T
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